Your team
Salary
$0
Projected
0.0
pts / game
What the numbers mean
- KDA
- Kills / Deaths / Assists per game. More kills & assists and fewer deaths is better.
- CS/M
- Creep score per minute: minions & monsters farmed each minute, a player's gold engine.
- DPM
- Damage per minute dealt to enemy champions. Higher means more teamfight impact.
- DMG
- Share (%) of the team's champion damage this player dealt. A high share marks a carry.
- GPM
- Gold earned per minute.
- VS/M
- Vision score per minute: wards placed & cleared. Map control; matters most for supports.
- KP
- Kill participation: share of the team's kills the player got a kill or assist on.
- KP@15
- Kill participation in the first 15 minutes, so early-game involvement.
- WR
- Win rate: share of games this player won.
- GD@15
- Gold lead over the opposing laner at 15:00. Positive means winning their lane.
- XP-D@15
- Experience (level) lead over the opposing laner at 15:00.
- proj pts
- Projected fantasy points per game: the number players are ranked by.
- pts/$1k
- Value: projected points per $1,000 of salary. Higher is more bang for your cap.
- 🔥 / 🧊
- Recent form: last 5 real games vs the player's season average (hot / cold).
- last 10:
- Sparkline of the player's recent per-game fantasy scores, oldest → newest, showing the shape of their form.
- #4 TOP
- The player's rank at their role by projected points.
- games (PO)
- Games this split behind the stats; PO counts playoff games included.
- ≈ (est.)
- LPL 15-minute stats aren't published upstream, so those values are estimated and marked.